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:%                         ULTIMA IV HINT SHEET #2                          %:
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:%                      Written by The Blue Buccaneer                       %:
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:%    Call The Rebel Alliance 10 Meg Cat-Fur at:  [206]  -  584  -  6900    %:
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  Ok, first off-  To those idiots who have been complaining that they don't
want help from the hint sheets in Ultima IV:  THEN DON'T READ THE DAMN THINGS!

  Secondly, let me reemphisize:  READ THE DOCS:  HISTORY OF BRITANNIA,
THE BOOK OF MYSTIC WISDOM, AND THE SPELL SHEET!!  Ultima IV may be made MUCH
easier if you'll just briefly read these!
  (You may want to spend a long while and print these out because you may
   need to refer to a description/location/etc later in the game when talking)


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[Now for the good stuff:]
 -----------------------

First step in Ultima IV:  VISIT TOWNS
While in the towns talk to everyone.  After a bit you will develope a neat
nack for stotting the main words in what they say so you can get everything
out of them with little trouble.  (Ex: I watch the seas.  Seas?  Yes, etc)
[1] Find people to join your party.
[2] Ask people about the runes (usually a rune to each town).
[3] Ask people about the mantras (shrines are useless without them).


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[RUNES/MANTRA LISTING:]
 ---------------------
HUMILITY : PAWS : NOOK IN MTNS (SoEast)
SPIRIT : LBC : TREASURE ROOM (NE CORNER)
HONOR : TRINSIC
SACRIFICE (CAH) : MINOC : FORGE
COMPASSION (MU) : BRITIAN : END HALLWAY
HONESTY (AHM) : MOONGLOW : MARIAH'S CHEST
JUSTICE (BEH) : YEW : JAILCELL

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[ASSORTED TIPS:]
 --------------

[] Don't risk being sunk by pirate ships.  Sail up and kill crew.
[] Use horsepower as much as possible (esp. after you've been playing awhile).
    This is because the game remembers every time you flee from battle.  This
    way you can outrun the enemy before you have to fight them.
[] If you can't walk through a space (magic square) then Dispell the magic!
[] You can Hole-Up and Camp while in the ocean by just eXiting and H.  Then B.
   (Note: If you're ambushed and win the battle, you have to get the chest
          before you can reboard)
[] Give blood while at the healers as this makes you a nice guy.
[] Give money to beggars as this will too.
[] Don't "appropriate" chests that aren't yours (sigh) as it will count 
   against you.
[] When buying spices you can pay only $1 for them, but that too makes you
   look bad (rotten isn't it?).
[] Be sure to go down a whirlpool if you get the chance.  This is about the
   only way you can get a boat into the sea in the middle of the continent.
   (and the only way you can get to the city of COVE)
[] To get a sextant choose option D at the thieves guild ($900).
[] Horses are $100 each (# members).
[] Sometimes (maybe my imagination) but you don't see the secret doors (dots)
   the first time.  A peer into a gem or just reentering the room may clear
   this up.
[] The moons will change by themselves (not any relation to commands), so if
   you're waiting on a moondoor, don't just sit there and hit space + rept.
   This will advance your # of moves and also give monsters a chance to be
   born and find you.
[] If a member of the party is poisoned, one way of fixing him is to let him
   open all the chest you find.  This way he will have a better chance of 
   getting slept (thus curing the poison).
[] The Bucc's Den (love the name!) Weapon Shop sells Magic Bows & Wands.
   ($2000 and $5000 respectively)
[] Tornadoes seem to only move you a couple of places + hurt you.

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[STONES:]
 -------

Stones are found in the dungeons (various levels).  You seem to have to have
the rune first before you can get the stone.  They are on altars (peer).
You will need to get them!

DASTERD : RED
COVETOUS : ORANGE
SHAME : PURPLE
? : WHITE

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[LOCATIONS OF EVERYTHING:]
 -----------------------

[+ TOWNS/VILLIAGES/CASTLES  +]

LBC : G'L", F'G"
BRITAN : GK, FC
EMPATH ABBEY : DC, BM
LYCEAM : GL, NK
SERPENT'S HOLD : PB, JC
YEW : CL, DK
SKARA BRAE : IA, BG
MINOC : BE, JP
JHOLEM : NO, CE
MAGENCIA : KJ, LC
MOONGLOW : IH, OI
TRINSIC : BELOW PAWS ( I FORGET ).

[+ VILLAGES +]

VESPER : DL, MJ
PAWS : JB, GC
BUCC DEN : JO, II
COVE : FK, II

[+ SHRINES +]

VALOR : OF, CE
HONESTY : EC, OJ
HONOR : MP, FB
COMPASSION : FM, IA
JUSTICE : AL, EJ
HUMILITY : NI, OH (WARNING:NASTY PLACE)
SPIRIT : ?

[+ DUNGEONS +]

WRONG : BE, HO
COVETOUS : BL, JM
DESPISE : ED, FL
HYLOTHE : PA, OP
DASTERD : ?
SHAME : ?

[+ PLACES OF EXTREME INTEREST +]

BELL OF COURAGE : NA, LA
CANDLE OF LOVE : COVE
BOOK OF TRUTH : LYCEAM LIBRARY  (UNDER 'R'  EX:  !-E-  -R-!
                                                     --> <-- RIGHT THERE!)
WHEEL OF HMS : NH, GA
BALLOON : PC, OJ
3 ISLANDS : PE, MF
NIGHTSHADE : CO, JF (AT DUAL NO MOON)
MANDRAKE ROOT : SWAMP BATTLEFIELD

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-->  Also from The Rebel Alliance:
 [:] ULTIMA IV CHARACTER EDITOR
 [:] ULTIMA IV HI-RES PLANET MAP
 [:] ULTIMA IV HI-RES MOONDOOR SCHEDULE
 [:] GUIDE TO SOLVING ULTIMA IV
 [:] ASSORTED CONVERSATIONS WITH RICH.


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-TBB     [OCT. 1, 1985]     [Yo, Eric, if ya can't solve it now- forget it!]







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