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From: R.Alphey@dce.vic.gov.au (Russell Alphey)
Newsgroups: comp.emulators.cbm
Subject: COMP.EMULATORS.CBM: Emulation FAQ for Commodore 8bit Computers (1/4)
Supersedes: <cec.faq1_793258780@dce.vic.gov.au>
Followup-To: comp.emulators.cbm
Date: 4 Mar 1995 04:01:04 +1100
Organization: Department of Conservation and Natural Resources, Vic., Aust.
Lines: 767
Sender: rja@dce.vic.gov.au
Approved: emulators@qualcomm.com
Message-ID: <cec.faq1_794250062@dce.vic.gov.au>
NNTP-Posting-Host: robin.dce.vic.gov.au
Summary: Emulation FAQ for Commodore 8bit Computers.
Keywords: cbm commodore 8bit emulation faq CBM FAQ



Archive-name: 8bit-emulation-faq-part1
Comp-answers-archive-name: commodore/8bit-emulation-faq-part1
News-answers-archive-name: commodore/8bit-emulation-faq-part1
Comp-emulators-cbm-archive-name: 8bit-emulation-faq-part1
Comp-sys-cbm-archive-name: 8bit-emulation-faq-part1
Version: 2.20
Author: Russell Alphey (R.Alphey@dce.vic.gov.au)

  CBM EMULATION FAQ - (Version 2.20 02 Mar 95)
  =================

  This FAQ is usually posted twice a month on the 4th and 19th of the month
  to comp.emulators.cbm.  Since comp.emulators.cbm was set up to remove the
  emulator discussion from comp.sys.cbm, this FAQ will not be posted to
  comp.sys.cbm.

  Lines preceeded by a '+' have been added or modified since the last version
  was posted.

+ This FAQ is in four parts due to its size.
+ Part 1 is general information and a list of available emulators.
+ Part 2 is questions and answers.
+ Part 3 is essentially data.
+ Part 4 is basically reviews of various emulators.

  ---------------------------------------------------------------------------

  Table of Contents - Part 1.
  ---------------------------

  1. Introduction.

  1.1 What's new this time :-)

  2. What emulators are available?

  2.1 C64 Emulators.
  2.1.1 C64 Emulators for the Amiga.
  2.1.2 C64 Emulators for the PC.
  2.1.3 C64 Emulators for the Atari.
  2.1.4 C64 Emulators for the Macintosh.
  2.1.5 C64 Emulators for Unix.
+ 2.1.6 C64 Emulators for Super Nintendo.
  2.2 VIC20 Emulators.
  2.3 C128 Emulators.
  2.4 PET Emulators.
  2.5 SID Emulators.
  2.6 Non-Emulators.
  2.7 Other utilities & files.
  2.7.1 Utilities
  2.7.2 Data files.

+ (Part 2).
+ ---------

+ 3. Questions & Answers.
+ 3.1 General.
+ 3.2 C64S.
+ 3.3 PC64.
+ 3.4 Other emulator specific.
+ 3.5 How-to... (moved from Appendix B).
+    1. Infocom adventures with PC64
+    2. Playing multi disk-image games with C64S 1.0C
+    3. Using VIC-EMU.
+    4. Mule, and other multi-parters.

+ (Part 3).
+ ---------

  4. A list of ftp sites where emulation programs can be obtained.

+ 4.0.1 Site Maintainers.
+ 4.0.2 Site IP addresses.
+ 4.0.3 Site info.
  4.1 C64 Emulators.
  4.1.1 C64 Emulators for the Amiga.
  4.1.2 C64 Emulators for the PC.
  4.1.3 C64 Emulators for the Atari.
  4.1.4 C64 Emulators for the Macintosh.
  4.1.5 C64 Emulators for Unix.
  4.2 VIC20 Emulators.
  4.3 C128 Emulators.
  4.4 PET Emulators.
  4.5 SID Emulators.
  4.6 Non-Emulators.
  4.7 Other utilities & files.
  4.7.1 Utilities
  4.7.2 Data files.

  5. Emulator File Formats.

  5.1 C64 Emulators standard files - overview.
  5.2 Table of supported file formats.
  5.3 Standard data files - internal formats.
  5.4 Converting between file formats.

  6. How to extract the Rom images required by the emulators.

  6.1 C64 roms - Basic, Kernal & Charset.
  6.2 1541 rom.

  7. Other information.

  7.1 Newsgroups worth reading.
  7.2 Emulator benchmarks.
      (C64 Kernal rom versions has been moved to part 2 of the faq).
  7.3 Emulator detection.
  7.4 Other sources of information.

+ (Part 4).
+ ---------

  8. Credits.

  9. Data.

  9.1 C64 Kernal rom versions.
+ 9.2 C128 BASIC rom versions.

  (Part 3).
  ---------

  Appendices:

  A. Reviews:

+    1. MC64 / C64NEU / PC64
     2. A64 V3
     3. C64S (commercial)
     4. PlaySID V3.0
     5. C64S File Manager
+    6. PC64 vs C64S


  ---------------------------------------------------------------------------

   1. Introduction
   ---------------

  Welcome to the "cbm emulation faq".  This file covers any program that
  emulates any features of any of the 8-bit Commodore range of computers,
  such as the C-16, C-64, and C-128, on all platforms, and endeavours to
  answer the Frequently Asked Questions that appear in the comp.emulators.cbm
+ newsgroup.

+ Important Note:
+ ===============
+ There is no such thing as an Amiga emulator for the PC, and there is never
+ likely to be one either.  Anyway, this FAQ is concerned with the emulation
of
+ 8 bit Commodore computers only.

+ This faq is maintained by Russell Alphey (R.Alphey@dce.vic.gov.au) and may
  be obtained from the following ftp sites:

  ftp.csv.warwick.ac.uk : /tmp/c64
  ftp.funet.fi : /pub/cbm/faq
  watson.mbb.sfu.ca : /c64/faq
  ccnga.uwaterloo.ca : /pub/cbm/comp.sys.cbm

  Note that the author's ftp access is zero at present, so there are no
  guarantees that the ftp sites have up to date copies, unless someone takes
  it upon themselves to upload it!

  Also available via the C=Hacking mailserver, simply send a message to
  "duck@pembvax1.pembroke.edu" with a subject line of "MAILSERV" and then
  with "send emulation.faq" in the body of the mail message.

  You can now also obtain this faq via world wide web. Use the URLs:

  http://http.ecn.bgu.edu/users/xavf/cbm.emu.faq.toc.html
+ http://www.hut.fi/~msmakela/faq/

  The HTML version of the FAQ is maintained by Adrian Forte (gforte@bgu.edu)
  He would like any Commodore related GIFs to enhance the FAQ.

  A copy of the last posted faq is also available from the author's machine.
  Simply send a message to "c65list-request@dce.vic.gov.au" with a subject of
  "send latest/cec.faq1 latest/cec.faq2 latest/cec.faq3".

  Note that I haven't necessarily used or even sighted any product or
  program mentioned in this FAQ.  I will try to add to the write-ups of each
  product.  Any review should not be seen as an endorsement of that product,
  nor should the lack of a detailed review be taken as an indication of a
  product's suitability, or lack thereof!


   1.1 What's new this time :-)

  The FAQ is now in 4 parts!  This is due to the sheer volume of information.
  Unfortunately, part 2, the Q&A, is almost 64k in itself! ):

  Another word on 64Alive (PC).

  Absolutely *tons* of Q&A about PC64 from the author, 485 lines or 27k to be
  fairly exact!  Note that I haven't been through what's there, so there's
  undoubtedly duplication!

  New WWW locations.

  Tidied C64 Kernnel ROM versions, added C128 BASIC ROM revisions - thanks
  Peter Weighill!

  New email address for Miha.

  Much better intro to SID emulators.

  Mention of a 64 emulator for SNES.

  Several new C64 emulators for the Amiga.

  Site IP addresses section added.

  Site info. section added.

  New ftp & WWW sites.


   2. What emulators are available?
   --------------------------------

  The list of emulators is as comprehensive as possible, with some brief
  decriptions of what is emulated, and although something may be emulated
  it may not be 100% compatible with the original.  More details "reviews"
  of some of the emulators may be found in the second part of this faq.


   2.1 C64 Emulators.

   2.1.1 C64 Emulators for the Amiga.

  PROGRAM: The A64 Package
+ VERSION: 2.0 shareware, 3.01d demo, 3.?? commercial.
  FILE: TheA64Package.lha
  MACHINE: Commodore Amiga
  AUTHOR: Cliff Dugan, Christopher P. Zura & Douglas Decicco
+ COMMERCIAL CONTACT:
+     QuesTronix
+     P.O. Box 340265
+     Hartford, CT 06134-0265
+     U.S.A.
+     Phone: (203)296-6037 (voice and fax)
  DETAILS: Sid: Yes (except filter).
           Vic: Yes.
           6510: Yes, with Undocumented opcodes.
           Peripherals: 1541 & printer via hardware interface with
                        registered version.
           Other: Different character sets available instead of default.
  COMMENTS: The emulator is pretty fast and includes: Monitor, support for
            Amiga drives (HD, Ram disk, floppys, etc), expansion Ram.
+           Demo on aminet in misc/emu/TheA64Package.lha restricted to 10
+           minutes.

  PROGRAM: Go-64!
  FILE: unknown
  MACHINE: Commodore Amiga
  AUTHOR: Chris Zura & Cliff Dugan
  DETAILS: Unknown.
  COMMENTS: A precursor to A64.

  PROGRAM: Sys
+ VERSION: 1.0 (1.5.94)
  FILE: sys.lha and sys.readme
  MACHINE: Commodore Amiga
+ AUTHOR: Michael Bauer (bauermichael@student.uni-tuebingen.de)
  DETAILS: Unknown.
  COMMENTS: A new, very small part of a C64 emulator.

  PROGRAM: The 64 Emulator
  FILE: unknown
  MACHINE: Commodore Amiga
  AUTHOR: Randy Linden
  DETAILS: Peripherals: Disk drives and printers supported by serial bus
           adaptor (up to 4 units).  1764 RAM expander emulation.
  COMMENTS: Reported by Jason J. Tucker, from Ahoy! Feb. 1988.  Believed to
+           have been superseded by The 64 Emulator II.

+ PROGRAM: AXP (?)
+ VERSION: Alpha 13 (I guess?)
+ FILE:    AXF-64.a13.lha
+ MACHINE: Commodore Amiga
+ AUTHOR:  borgen@hstud2.cs.uit.no
+ COMMENT: You need the Kernal, Basic, and Font rom files from a real C= 64
+          to use this!  No sound, no multicolor mode, no bitmap mode. Sorry,
+          this is an alpha version that I decided to release because I might
+          not be able to finish my project in a long time.
+          You can try the included 'bars2' file to see the emulator working:
+          LOAD"BARS2",8,1
+          SYS49152

+ PROGRAM: Frodo
+ VERSION: First post-beta release
+ FILE:    Frodo.lha
+ MACHINE: Commodore Amiga
+ AUTHOR:  Christian Bauer (cebix@ng-box.wwb.sub.de)
+ COMMENT: OS2.1 and a 68020 (or better) are required, as well as copys of
+          the original C64 ROMs, which are not included.
+          This emulator focuses on the exact reproduction of special
graphical
+          effects possible on the 64, and is therefore not very fast (using a
+          68040/25 and a Piccolo card gives about half of the original C64
+          speed).
+          However, using a line-based VIC model, it is capable of running
most
+          games and demos correctly, even those with FLI, FLD, DYCP, open
+          top/bottom borders, multiplexed sprites etc. (but not AFLI and
other
+          effects depending on exact VIC/6510 synchronization).
+          EGS and Picasso graphics cards are supported for faster display.
+          Using Amiga modes is possible, but slower.
+          Some small demo programs and the full source code in assembler are
+          included in the archive.



   2.1.2 C64 Emulators for the PC.

  PROGRAM: c64.zip
  FILE: c64.zip
  MACHINE: IBM PC running DOS
  AUTHOR: Johannes Kiehl (hannes%complx.stgt.sub.org@ira.uka.de)
  REQUIRES: Hercules graphics card.
  DETAILS: Sid: No.
           Vic: Text mode only.
           6510: No, Interpreted Basic commands only.
           Peripherals: 1541.
  COMMENTS: Very primitive. Documentation in German, although a partial
            English translation exists.

  PROGRAM: c64s PD / commercial
  VERSION: 1.1 B
  FILE: C64S11BD.ZIP & c64s11bd.exe
  OLD FILES: c64s09a.lzh / c64emu.zip, c64s09b.arj, c64s09c.exe
             c64s10cd.zip / c64s10ed.zip
  MACHINE: IBM PC running DOS
+ AUTHOR: Miha Peternel
+         Try the following addresses:
+         miha@hermes.si
+         miha.peternel@bbs.abm.si (formerly ...@abm.gn.apc.org)
+         miha@ferlin.fer.uni-lj.si
+         dominikl@luz.fer.uni-lj.si (use this one when all of the above fail)
  COMMERCIAL CONTACT:
   For sales and support in North America, contact Seattle Lab:
      Seattle Lab
      214 First St.
      Kirkland, WA 98033
      U.S.A.
      Phone:   206.828.9001
      Fax:  206.828.9011
      Email:   lab@seattle.wa.as.com
      CompuServe: 71202,560
+     FTP:  ftp.seattlelab.com (204.29.31.1)
+     WWW:  http://www.seattlelab.com/c64s.htm
  REQUIRES: 386 and VGA.  Comm. release requires > 500k low RAM free.
  DETAILS: Sid: Yes - To pc speaker or soundcard, but no filters
           Vic: Sprites, All screen modes, raster effects.
           6510: Yes, with Undocumented opcodes.
           Peripherals: Tape, 1541 & joystick emulation.  Commercial release
                        supports analogue joysticks.
           Other: Supports NTSC and PAL.
  COMMENTS: 100% machine language. Commercial release contains a number of
            useful utilities.  Demo release of C64S 1.0C will only allow
            access to TESTTAPE.T64 and TESTDISK.D64.  Version 1.0 is very
            different to 0.9.  Version 1.0e doesn't allow the same degree
            of flexibility with respect to testing as 1.0c did.

  PROGRAM: ????    (Still in development)
  FILE: ????
  MACHINE: IBM PC running DOS
  AUTHOR: Peter Andersson (pand@kullmar.se)
  REQUIRES: DOS2.0, 386, 512k memory and VGA.
  DETAILS: Sid:
           Vic:
           6510: Yes, with Undocumented opcodes.
           Peripherals:
  COMMENTS: Alpha testing. Source code included.  Author recently had 2 hard
             drive crashes, which has slowed work considerably.

  PROGRAM: C64 Alive
  VERSION: 0.9ax
  FILE: c64a09as.zip
  OLD FILE: c6409ah.zip, c64alive.zip
  MACHINE: IBM PC running DOS
  AUTHOR: Frank Littmann (jochen@mubo.saar.de)
  REQUIRES: 386, 256k memory + 2560k XMS and VGA.
  DETAILS: Sid: Yes - To soundcard.
           Vic: Sprites, Basic raster & sprite collision
           6510: Yes, with Undocumented opcodes.
           Peripherals: Joystick, Printer, Disk2Dos drive,
                        Reu ram expansion supported.
           Other: Machine code monitor.
  COMMENTS: 100% machine language. Get from ftp.uni-kl.de /pub/pc/dos/misc
            Reported to be very incompatible with most machines.

+ PROGRAM: Personal C64 (PC64)
+ VERSION: 1.10
+ FILES: pc64_d.zip (German) or pc64_e.zip with English desktop
+ OLD FILES: c64.zip, c64neu.zip, mc64.zip, pc64.zip, pc64sh.zip
+ MACHINE: IBM PC/AT 386 (486DX2-66 recommended), DOS 3.3 or higher,
+          Windows 3.1, OS/2 2.1, Windows NT 3.1,
+          Linux 1.1.62/63 with dosemu 0.53.pl32
+ AUTHOR: Wolfgang Lorenz (CIS 100112,220 = 100112.220@compuserve.com)
+ REQUIRES: VGA in mode 13h (VLB or PCI recommended), 500 Kbyte low RAM free,
+           1.5 Mbyte disk space free.
+ DETAILS: SID: Voices 1-3 to Adlib, digitized samples to Soundblaster DSP.
+               No filters, no syncs.
+          VIC: Sprites, collisions, all screen modes, raster effects,
+               optionally DMA.  No open borders, no light pen.
+          CIA: Ports and directions A and B, reversed keyboard matrix,
+               timers A and B, cascaded timers, TOD with alarm, userport
+               mapping to external program.  No SDR, no timer-to-port
+               connection, no IEC connection.
+          6510: Decimal mode, all undocumented opcodes, partially $00/$01
+                emulation.  No tape connection.
+          Keyboard: National keyboard driver or original C64 mapping.
+          Joysticks: IBM analog, C64 digital (on PC64 cable) or keyboard
+                     emulation (white arrows and right Ctrl).  No mouse.
+          Peripherals: Harddisk emulation via PC filesystem (PC64 files,
+                       *.P00), 1541 emulation via disk images (*.D64), any
+                       CBM drive connected to an external C64, printer to DOS
+                       file or device with CBM->ASCII translation.  No tapes.
+ SHAREWARE RESTRICTIONS: No file transfer between PC and C64, no external
+                         joysticks, nag screen at exit.
+ COMMENTS: Documentation in German, but large help file. Windows compliant
+           desktop in DOS text mode. Built-in file manager. Multiple virtual
+           C64s in different windows. Trace function with commented port
+           access. Multiple system ROMs and modules. Fast loader with 1:40
+           min per 1541-to-D64 conversion. T64 to P00 file conversion
+           utility. Commercial German version available from the author: PC64
+           cable with C64 joystick adaptor, 150 page manual, 110 bundled
+           games from the 64'er Magazin (see BESTELL.TXT).
+ REVIEW: Yes, version BETA 12.
+     Maybe you should note to the FAQ that PC64 1.x requires a 486DX2-66 to
get
+     100% speed and at least 500 KByte of DOS RAM.
+     (I have, Wolfgang! :)

  PROGRAM: Sally c64 Emulator
  FILE: c64sally.zip
  MACHINE: IBM PC running DOS
  AUTHOR: Morten Welinder (terra@diku.dk)
  REQUIRES: 386, 280Kb memory and VGA.
  Details: Sid No.
           Vic: Sprites & screen modes.
           6510: Yes, with Undocumented opcodes.
           Peripherals: Joystick, 1541 via PC filesystem.
  COMMENTS: Pascal and Assembly source included.  A beta tester judged that he
            could spread it around the world.  One thing I would like to have
            corrected is that although the archive found out there includes
            the roms, that is totally against my will -- the documentation
            clearly says "get it elsewhere."  Also, by the way, the emulator
            can take rom images without the load address.
            The emulator was never completely finished -- I simply don't have
            the time for it.


   2.1.3 C64 Emulators for the Atari.

+ PROGRAM: c64.tos
+ VERSION: 3.0
  FILE: c64.lzh / c64.lha
  MACHINE: Atari ST
  AUTHOR: Uwe Seimet
  DETAILS: Sid: No.
           Vic: No, just text mode with screen at $0400
           6510: Yes.
           Peripherals: EPSON printer, disk drive (limited 1541 emulation)/
  COMMENTS: Very rough emulation. No banking, no shadow I/O.
            The documentation is in German only. Assembly source included.


   2.1.4 C64 Emulators for the Macintosh.

  PROGRAM: Mac 64
  VERSION: 4
  FILE: mac64-04.hqx
  OLD FILES: mac64sea.hqx, mac64col.hqx, mac64-02.hqx, mac64-03.hqx
  MACHINE: Apple Macintosh
  AUTHOR: Earle F. Philhower III (st916w9r@dunx1.ocs.drexel.edu)
  DETAILS: Sid: No.
           Vic: Hi-res gfx, sprites, scrolling.
           6510: Yes.
           Peripherals: 1541 emulation, hard drive & printer, tape images.
  COMMENTS: Source code included.


   2.1.5 C64 Emulators for Unix.

  PROGRAM: x64
  VERSION: 0.2.2
  FILES: x64-0.2.2.tar.gz, petcat.tar.gz, x64_patch_021_to_022.tar.gz
  OLD FILES: x64-0.1.tar.gz, x64-0.2.0.tar.gz, x64-0.2.1.tar.gz
  MACHINE: Unix with X windows
  AUTHORS: Jarkko Sonninen (sonninen@lut.fi)
           Jouko Valta     (jopi@stekt.oulu.fi)
           Teemu Rantanen  (tvr@cs.hut.fi)
  DETAILS: Sid: No.
           Vic: Mono Sprites, All screen modes except multi-colour.
           6510: Yes, with Undocumented opcodes.
           Peripherals: 1541 emulation with disk images.
                        Access to filesystem via drive 9.
                        Joystick #1 to cursor keys.
                        Reu ram expansion supported.
                        ROM modules supported too.
           Other: Basic lister/cruncher program.
                  Machine code monitor & runtime trace.
                  Kernal rom patcher vers 0, 3, 67, 100.
                  Option to copy T64 tape images into x64 disk images.
  COMMENTS: C source code included. 65xx/8502 CPU documentation included.
            Offical World wide web site for x64 at:
            http://stekt.oulu.fi/~jopi/x64.html 


+  2.1.6 C64 Emulators for Super Nintendo.

+ PROGRAM: unknown
+ VERSION: unknown
+ MACHINE: Super Nintendo
+ AUTHORS: Image
+ COMMENT: Believed to be Europe only.
+          Reported by Donald Moore (mind@primenet.com)
+    Ok it's not exactly an emulator it's got the c64 games (original format)
+    The image is 4mbit, uses mode 20 (32k banks), it has the JAPAN (NTSC)
+    country code but i fear that this is more of a hack job since none of the
+    text is in japanese.

+    This is the order of how the image works

+    [1st screen]
+    IMAGE 
+    PRESENTS

+    [2nd screen]

+    [C64 Logo] COMMODORE 64
+    GAME COLLECTION

+    Press START to play
+    Press SELECT for info

+    IMAGE
+    Jan/1995

+    [3rd screen]  
+    64 GAMES 
+    IMAGE Productions 1995

+    [The games it has in it are]
+    ANNIHILATOR
+    BOOGA-BOO
+    CHICKEN CHASE
+    CLOWNS
+    KICKMAN
+    MATRIX
+    PAKACUDA
+    SERPENTINE
+    SLICKER
+    TANX

+    All games play like the originals!!!!!  In fact they are the originals,
+    'cause the text in the games still refer to the F1 key, and the graphics
+    are the same.



   2.2 VIC20 Emulators.

  PROGRAM: vic-emu
  FILE: vic-emu.lha (programs are vic-00 and vic-20)
  MACHINE: Commodore Amiga
  AUTHOR: Pieter van Leuven (etmpile@crosby.ericsson.se)
  DETAILS: 6502: Yes.
           Ram expansions: 
  COMMENTS: vic-00 is for 68000s and vic-20 for 68020/30/40s

  PROGRAM vic-emulator
  FILE: vic-emulatorC64.lnx
  MACHINE: Commodore 64
  AUTHOR: Fausto Ibarra
  DETAILS: Ram expansions: 3k, 8k, 16k & 24k.
  COMMENTS: Screen size not emulated.


   2.3 C128 Emulators.

  Two C128 emulators are (planned/in development) at the moment.
  Would their authors care to say a few words about them?

+ It appears that one author has had a hard disk crash (& he was only a
+ "might" write one).  The other 128 emulator is very much alpha testing
+ only at this stage.


   2.4 PET Emulators.

  PROGRAM: "The PET Emulator"
  FILE: ???
  MACHINE: Commodore 64
  AUTHOR: Commodore 64 Software Bonus Pack
  DETAILS: Emulates 2001 series, 4032 series & basic 4.0
  COMMENTS: From their blurb:  "The PET Emulator allows most existing
            PET programs written in BASIC to be RUN on the Commodore 64".


   2.5 SID Emulators.

+ Programs of this kind emulate the Sound Interface Device chip (MOS 6581),
+ the Micro Processor Unit (MOS 6510) and few additional hardware components
+ of the C64/128 on machines where these chips don't exist. Their only aim is
+ to give you the possibility to listen to many unforgettable soundtracks
+ from C64 games and demonstrations. This is done by executing 6510-machine
+ code routines that access the SID chip to produce music or sound output.
+ In general these subroutines are independent fragments of code and data
+ which can be ripped from games and demonstration programs and are
+ transfered directly from the C64.

+ The quality of a SID emulator's sound output is very machine dependent,
+ but due to the fact that only the necessary hardware components are
+ emulated, the sound quality should be higher and more realistic than the
+ output of the average C64 emulator.

+ Refer to chapter 2.7.2 and 4.7.2 of this FAQ on where to find more than
+ 1000 music files for the SID emulators.

  PROGRAM: Play SID
  VERSION: 3.0
  FILE: PlaySID3.0.lha
  OLD FILES: PlaySID-2.0.lha, PlaySID2.1.dms, PlaySID2.2.lha
  MACHINE: Commodore Amiga
  AUTHORS: Hakan Sundell & Ron Birk (d89-rbi@nada.kth.se)
  DETAILS: Sid: Yes, all except filter, also works with multi-tasking.
           6510: Yes, with Undocumented opcodes.
  COMMENTS: C64 Sid chip emulator.3.0 supports viewing of most C64 picture
            formats, has a realtime waveform/envelope display, supports
            "multiselect" in filerequester and has some other nice
improvements.
            PlaySID has full AREXX support.  See a full review in the
            appendix.

  PROGRAM: SIDPLAY
  VERSION: 1.22
  FILE: sidpl122.zip
  MACHINE: IBM PC running DOS
  AUTHOR:  Michael Schwendt (3schwend@rzdspc1.informatik.uni-hamburg.de)
  DETAILS: SID: Yes, to Soundblaster or Pro AudioSpectrum compatible card.
+          6510: Yes, with undocumented opcodes.
  COMMENTS: C64 SID-chip emulator. Compatible to PlaySid (Amiga) music
            data files.  This program is not related to Compute!'s sidplayer
            on the C64.

  PROGRAM: Midi Music Maker
  VERSION: v2.26
  FILE: mmm226.lzh
  MACHINE: Atari ST
  AUTHOR: Dave Henry
  DETAILS: Plays Sid Player Music (including stereo and lyrics ) & Master
           Composer files.
  COMMENTS: Also plays music from other computer systems.


   2.6 Non-Emulators.

  PROGRAM: C64Emulator
  FILE: 64Emulator.lha / C64Emul.lha
  MACHINE: Commodore Amiga
  AUTHOR: Eddy Carroll
  COMMENTS: Joke C64 emulator written on April 1st. Source code included.

  PROGRAM: 64blaz76.exe
  FILE: 64blaz76.exe
  MACHINE: IBM PC running DOS
  AUTHOR: Mark D. Rejhon (mdrejhon@csclub.uwaterloo.ca 
          / ag115@freenet.carleton.ca)
  REQUIRES: 286 with EGA/VGA.
  COMMENTS: CBM modem terminal with CBM graphics in colour.


   2.7 Other utilities & files.

  There are many different transfer programs which you can use to transfer
  data from a c64 to another machine.  In this section I will only be listing
  those which transfer whole disk images.  I will also be listing utilities
for
  the emulators and 'ready to run' data files that are available.

   2.7.1 Utilities

  disk64e.arj  - Creates .d64 files using 1541 for IBM PC.
  x1541.zip    - Copy files directly from 1541 to PC.
  c64uti5.zip  - Disk utilities for c64s09 emulator for IBM PC.
  maketape.arj - A tape utility for c64s09 emulator for IBM PC.
  copy2d64.arj - Convert files into .d64 inmages.
  zip2d64.arj  - Convert !*zip files into .d64 images.
  d64.lha      - Utility for AMIGA.
  maketape.arj - Makes .t64 files, includes source.
  dir_d64.zip  - List catalog of .d64 files for IBM PC.
  d64util.zip  - .d64 utils.
  d64_10.zip   - Transfer files between standard, .t64 & .d64 on IMB PC.
  d64zipcode.c - Convert d64 files back to zipcode files.
  unt.lzh      - Tape utility for Amiga.
+ tr64_117.zip - Trans64 v1.17 - main features are:
     - transfer files between 1541, virtual disks, virtual tapes, dos and
       PC64 (c64neu) format.  Supports C64S 1.0E.
     - transfer whole disks between 1541 and virtual disks. Added an
       error detection to continue after a read error.
     - fastloader for 1541 and 1581 (problems from version 1.02 are fixed)
     - German and English user interface
     - Source is in tr_src11.zip
     Author is Bernhard Schwall (schwall@athene.informatik.uni-bonn.de)
  1541-dos     - Read MS-DOS disks on a modified 1541.
     Author is Richard Hable (Richard.Hable@jk.uni-linz.ac.at)
+ scbeta5.zip  - The Star Commander - beta version 5.
     This program is able to handle the .D64 and .T64 files of C64S: copy
     in/out, rename, delete, validate, reformat etc. This new release can even
     copy files and disks from/to a real 1541 drive connected to your PC via
the
     X1541 interface - 1571/81 owners should use the 1541 compatible mode!!!
     The program is FREEWARE which means you can do with it whatever you want
     but PLEEZ spread it in the original package with all files unmodified!!!
     All kinds of reports about ideas and bugs would be appreciated!!!
     The 1541 read/write routines in this version are not yet calibrated
     depending on the system clock so here's an external calibration routine
for
     you to try.
     You MUST report if the calibrations values worked for you or not!!!
     And don't forget to read all the texts and the online help before you
start
     working!!!
     Author: Joe Forster/STA (sta@ludens.elte.hu)
+ fvcbm20.zip  - List directories of Commodore archives.
+    I've just released ver. 2.0 of fvcbm, a program which lists the
directories
+    of Commodore archives.  This new version handles many new archive formats
-
+    all the ones I could find which are usable on the Commodore 64 and 128 or
+    Commodore 64 emulators.
+    The supported formats are:
+            ARC230 (ARC)
+            self-extracting ARC230 (SDA)
+            Lynx
+            CS-DOS (LZH)
+            self-extracting CS-DOS (SFX)
+            PC64 emulator files (R/S/U/P00)
+            emulator tape images (T64)
+            emulator disk images (D64 and X64)
+    The C source is public domain and has been tested under MS-DOS, SCO UNIX,
+    and Linux.  The program requires a little-endian CPU to run so Sparc and
+    most other workstation users are out of luck.
+    The package is available from
+       ftp://ftp.wimsey.com/pub/msdos/misc/fvcbm20.zip
+    (anonymous uucp from van-bc is also available). The man page can also be
+    found <A HREF="http://www.wimsey.com/~danf/fvcbm(1).html">here</A>.
+    If you know of an archive type that isn't supported, please send me an
+    example and I'll look into adding it.
+    Author is Daniel Fandrich (dan@fch.wimsey.bc.ca)


   2.7.2 Data files.

  The ftp site watson.mbb.sfu.ca, and its mirrors (frodo.hiof.no) have a huge
+ selection of .t64 & .d64 disk images.  Section 4.7.2 also lists some other 
+ sites that may be of interest.

  Also available for PlaySID for the AMIGA are a number of music collections:
   C64MusicShow-1.lha
   C64MusicShow-2.lha
   Addition.lha
   C64Sounds.lha

+ ===========================================================================
-- 
| You are now the proud recipient of a genuine Ralphey .sig! Gomez/Menace |
| Accept no imitations!  Keeper of the comp.emulators.cbm.FAQ!!           |
| R.Alphey@dce.vic.gov.au : Ph. +61-3-651-3057  Fax +61-3-651-4073        |
-- 
| You are now the proud recipient of a genuine Ralphey .sig! Gomez/Menace |
| Accept no imitations!  Keeper of the comp.emulators.cbm.FAQ!!           |
| R.Alphey@dce.vic.gov.au : Ph. +61-3-651-3057  Fax +61-3-651-4073        |
