 THE HOBBIT
 Melbourne House 1982

 CONTROLS : Keyboard

 It is advisable to play this game at the maximum speed possible on your
machine - this will speed up parsing and graphics drawing.
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 AIM : Gandalf the wizard has talked you - Bilbo Baggins, the eponymous
hobbit - into entering a new and exciting adventure to help out Thorin, 
the dwarf. Your mission is to seek out the evil dragon Smaug and return 
the treasure he hoards back to your home and place it for safe keeping
in the chest. As a secondary mission, you must look after Thorin and
protect him.

 GAMEPLAY : The Hobbit is an adventure game... it is played much like
any other adventure, and has a pretty good parser (for its time, at any
rate).

 COMMENTS : "It is one of the most complex games for the Sinclair
machine that I have yet seen."   (Sinclair User, March 1983!)

 NOW : By modern standards, The Hobbit has a lot of faults and is
pretty primitive - spotting the bugs is probably as much fun as actually
playing the game. However, it is an all-time classic adventure game and
no adventurer should think himself worthy until he's got out of the 
famous Goblin's Dungeon!
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SPECIAL COMMANDS : WAIT        - allows the passage of time
                   @           - repeats the last command
                   PRINT       - dumps the text to the printer
                   NOPRINT     - disables the PRINT function
                   SCORE       - gives the current score
                   PAUSE       - suspends the game (it is played in
                                real-time) until any key is pressed
